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Conversion

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Transformation from .MAX to .BLEND
Backward .BLEND → .MAX

The input format in most cases contains polygonal information, but also allows you to store surface (NURBS) solid models (Solids). The target format in most cases contains polygonal information, but also allows you to store surface (NURBS) solid models (Solids). If the input file contains polygon data in the target file is also planned polygonal model, the geometric transformation is simple and will not take much time
The complexity of the conversion: LOW
 
Name3ds Max Scene FileBlender
File extension.max.blend
Original softwareAutodesk MaxBlender
Binary
ASCII
Polygonal
NURBS
Solids
Smoothing groups
Textures, materials
Developer/OwnerAutodeskBlender
Description
Specification
Format featuresOpen source project with a lot of features and plugins
Viewing softwareMaxBlender (free)
We'll help you to carry out the conversion of the file of any size and geometric complexity
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