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Conversion

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Transformation from .BLEND to .MAX
Backward .MAX → .BLEND

The input format in most cases contains polygonal information, but also allows you to store surface (NURBS) solid models (Solids). The target format in most cases contains polygonal information, but also allows you to store surface (NURBS) solid models (Solids). If the input file contains polygon data in the target file is also planned polygonal model, the geometric transformation is simple and will not take much time
The complexity of the conversion: LOW
 
NameBlender3ds Max Scene File
File extension.blend.max
Original softwareBlenderAutodesk Max
Binary
ASCII
Polygonal
NURBS
Solids
Smoothing groups
Textures, materials
Developer/OwnerBlenderAutodesk
Description
Specification
Format featuresOpen source project with a lot of features and plugins
Viewing softwareBlender (free)Max
We'll help you to carry out the conversion of the file of any size and geometric complexity
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