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Transformation from .MB to .3DS
Backward .3DS → .MB

The input format in most cases contains polygonal information, but also allows you to store surface (NURBS) solid models (Solids). Target format contains polygonal information. If the input file contains polygon data, the geometric transformation is simple and will not take much time
The complexity of the conversion: LOW
 
NameMaya Binary Project File3D Studio
File extension.mb.3ds
Original softwareAutodesk Maya3D Studio (DOS)
Binary
ASCII
Polygonal
NURBS
Solids
Smoothing groups
Textures, materials
Developer/OwnerAutodeskAutodesk
Description
Specification
Format featuresUsing like .ma format (ASCII)Has a limit on the number of polygons in a single file. Today is considered obsolete
Viewing softwareMayaGLC_Player (free), MeshLab (free)
We'll help you to carry out the conversion of the file of any size and geometric complexity
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