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Conversion

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Transformation from .GLTF, .GLB to .MA
Backward .MA → .GLTF, .GLB

Input format contains polygonal information. The target format in most cases contains polygonal information, but also allows you to store surface (NURBS) solid models (Solids). If the target file you plan to get a polygonal model, the geometric transformation is simple and will not take much time
The complexity of the conversion: LOW
 
Name GL Transmission FormatMaya Project File
File extension.gltf, .glb.ma
Original softwareAutodesk Maya
Binary■
ASCII■■
Polygonal■■
NURBS■
Solids■
Smoothing groups■■
Textures, materials■■
Developer/OwnerKhronos GroupAutodesk
Description
Specification
Format featuresSupports 3D model geometry, appearance, scene graph hierarchy, and animation. A .gltf file may be self-contained or may reference external binary and texture resources, while a .glb file is entirely self-containedUsing like .mb format (binary)
Viewing softwarePaint 3D, MS Office etcMaya
We'll help you to carry out the conversion of the file of any size and geometric complexity
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