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Conversion

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Transformation from .3DXML to .MAX
Backward .MAX → .3DXML

Input format contains polygonal information. The target format in most cases contains polygonal information, but also allows you to store surface (NURBS) solid models (Solids). If the target file you plan to get a polygonal model, the geometric transformation is simple and will not take much time
The complexity of the conversion: LOW
 
Name3DXML3ds Max Scene File
File extension.3dxml.max
Original softwareAutodesk Max
Binary
ASCII
Polygonal
NURBS
Solids
Smoothing groups
Textures, materials
Developer/OwnerDassault SystemesAutodesk
Description
Specification
Format featuresHas the ability to store information several ways, including dynamic tessellation
Viewing software3DXML Player (free), GLC_Player (free)Max
We'll help you to carry out the conversion of the file of any size and geometric complexity
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