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Transformation from .3DM to .GLTF, .GLB
Backward .GLTF, .GLB → .3DM

The input format in most cases contains a solid information, but also allows you to store surface (NURBS), and polygons. Target format contains polygonal information. If the input file contains solid and / or NURBS-data, the transformation involves triangulation (dividing mathematical surfaces into triangles). The smaller the size of the triangle is given, the more detailed model at the output and the larger the file size.
The complexity of the conversion: LOW
 
NameRhino OpenNURBS GL Transmission Format
File extension.3dm.gltf, .glb
Original softwareRhinoceros 3D
Binary■■
ASCII■
Polygonal■■
NURBS■
Solids■
Smoothing groups■■
Textures, materials■■
Developer/OwnerRobert McNeel & AssociatesKhronos Group
Description
SpecificationOpenNURBS
Format featuresThe format of the first NURBS-Modeling software for Windows. Is currently open, so there are converters from/to lots of formats Supports 3D model geometry, appearance, scene graph hierarchy, and animation. A .gltf file may be self-contained or may reference external binary and texture resources, while a .glb file is entirely self-contained
Viewing softwareDeep View (free)Paint 3D, MS Office etc
We'll help you to carry out the conversion of the file of any size and geometric complexity
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