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Transformation from .3DS to .BLEND
Backward .BLEND → .3DS

Input format contains polygonal information. The target format in most cases contains polygonal information, but also allows you to store surface (NURBS) solid models (Solids). If the target file you plan to get a polygonal model, the geometric transformation is simple and will not take much time
The complexity of the conversion: LOW
 
Name3D StudioBlender
File extension.3ds.blend
Original software3D Studio (DOS)Blender
Binary
ASCII
Polygonal
NURBS
Solids
Smoothing groups
Textures, materials
Developer/OwnerAutodeskBlender
Description
Specification
Format featuresHas a limit on the number of polygons in a single file. Today is considered obsoleteOpen source project with a lot of features and plugins
Viewing softwareGLC_Player (free), MeshLab (free)Blender (free)
We'll help you to carry out the conversion of the file of any size and geometric complexity
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